I baked a skull for Frosty so that I’d have a place to lock his eyes and nose into place while animating, while also making his noggin more lightweight and solid. I obviously overcooked it, so kids, let this be a warning to you: don’t leave home while baking your clay! You may have vastly overestimated the baking time, and by the time you get back, it will be burnt and there will be nothing you can do about it…
I experimented with giving him a jaw bone, which I thought would help with lip sync, but I was mistaken. It was helpful for nothing, and looked stupid too, so I got rid of it all together. I tried the same with an upper row of teeth, which I cleverly crafted out of glow-in-the-dark sculpey, but they met the same fate as the jawbone. Turns out, snowmen do NOT have teeth, or jawbones, despite what you may have heard.
After putting a layer of clay onto the baked skull, only then did I realize that it was both way too big and terribly out of proportion for what I actually wanted his head to look like, so I had to take my pocket knife and an exacto blade to it to whittle it down to size. I also had to expand the nose socket, because it was way too small to function as I originally constructed it, as well as the eye holes, which were too close together and made Frosty look a little obtuse.
But, despite the many blunders and setbacks, Frosty’s new and nearly final build (he’s going in for wrist surgery, presently) finally had a chance to pose for the camera on his newly renovated stage. Apparently, he was not a fan of being rushed. F you, paparazzo!